LOODIK
ART + TECH FOR A MORE PLAYFUL WORLD.
In my early 20s', I co-founded a creative + tech studio that developed advanced interactive installations for commercial events, retail and art exhibitions using ubiquitous computing (aka human to machine interaction using gestures, motion, pattern and facial recognition, machine learning and so on).
We believed - and still do - that the world needed to be more playful. And that brands and experiences and technology could play a part in it by being more playful themselves.
We did over 20 high tech projects for major brands and institutions with augmented reality, gesture-controlled games, interactive surfaces, mobile hacking, holograms, POS gaming. (Check the reel below and the link to the projects here.)
We successfully exited the business to explore new ventures.
THERTACT